be the it
Friday, October 20th, 2006
Today there was a news story on Yahoo about a school in Massachusetts that is banning the game of Tag from being played on school grounds - for fear that kids will hurt themselves and sue the school.
Tag. Tag! Children have been playing Tag since approximately 2359 b.c. and it is even alluded to in the Bible. When Jesus said “Let the children come to me”, it was really just a ruse so he could tag them.
Schools in Wyoming and Washington have also banned Tag. And dodge-ball has been outlawed for a while now….Sigh.
The article quoted a parent who said something I totally agree with - “kids are too micromanaged today. We aren’t letting kids be kids. Another parent said “I’ve seen too many near-collisions - it’s too dangerous.” Huh? Are they playing Tag amongst speeding cars? So a kid runs into another kid and heads get bonked. Big deal. Kids get hurt. It’s what they do (in addition to getting messy, making messes, breaking stuff, and keeping a strangle-hold on what would otherwise be the best years of your life. But seriously - kids are GREAT!) 98% of the time, they’ll be fine. If you coddle and overprotect - 98% of the time, your kid will be a cry-baby.
Tag teaches kids some very important social lessons:
1. Sometimes, it’s good to be the “It.” You get to chase people, stalk your prey, choose to run or be lazy and not run. Looking at this game through the eyes of an adult, I can see now that it is so much better to be the “It.” The “It” has all the control. Everyone fears the “It”. The only time it’s actually bad to be the “It” is if you happen to be a cry-baby. Cry-babies don’t make good “Its”. It is hard to fear some wussy kid who is crying because he sucks at Tag.
2. Spontaneously declaring “Base!” on any random object is a great way to get a much-needed reprieve from all the chaos. In fact, I wish I’d yell “base” sometimes in real life. It’s a lesson in the importance of taking a break and setting your boundaries.
3. Tag is not always fair. If you get a tag-back, it seems completely unjust, but that’s just how it goes. As an adult, we receive tag-backs all the time: just when you fix one thing, something else breaks. Or as soon as you finish a project, you get another one dumped in your lap. We create some tag-backs too - we get a paycheck in our hand and out it goes. We pass the buck, shift the blame - unfair, but it happens. We learn to deal with it.
4. The newer renditions of Tag were the games of Freeze-Tag and TV-Tag. In Freeze-Tag, you had to freeze when you got tagged until another player unfreezes you - a good lesson in teamwork and helping a person in need. It also teaches you about Karma - if you’ve recently pissed off the other kids, you’ll remain frozen for all eternity. In TV-Tag, you had to say the name of a TV show as soon as you were tagged. If you hesitated, got tongue tied, or repeated someone else’s answer - you’d be out of the game. (I ruled at TV-tag. And we didn’t even have cable.) This is a great lesson in multi-tasking: run and think. Plan ahead and have several answers ready. Be obscure.
The important social lessons of games like Tag far outweigh the danger of some bonked heads or skinned knees.
I don’t know of any adult who says “My childhood years were difficult - filled with fear and pent-up rage. I felt like a monster, a freak of nature because of that tiny scar on my elbow from playing TAG. (sobbing) DON’T LOOK AT ME - I’m hideous.”
You know what I remember from playing childhood games? That dodge-ball was really just a legal way for gym teachers to exact revenge, that playing hide and seek in the backyard at night was great fun but it made me have to pee, and that it’ not worth crying about getting hurt if it means missing out on a moment’s fun. Parents need to teach their kids that last one.
Live a little. Get hurt. Be the “It”.
